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   Master Autodesk 3ds Max 2009 - Free Tutorials!
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Autodesk 3ds Max 2009 is a mature, robust, full-featured 3D modeling and animation application used by the world's top 3D professional artists and designers. In this course students are first introduced to the 3ds Max User Interface and how to customize it for better understanding and workflow. Students will then learn about the basic 2D tools and how to make simple models in Max, before getting into more in-depth understanding of the 3D modeling tools. The instructor moves on to introduce Lighting, Cameras and Rendering followed by the Materials Editor and Animation tools. Later in the course, the author discusses Particle Systems, Effects and Simulation within 3ds Max and even includes a chapter that introduces Character Rigging.
Autodesk 3ds Max 2009 Training
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Autodesk 3ds Max 2009
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Proper Title: Autodesk 3ds Max 2009
Description: Click here to open / close full description
Autodesk 3ds Max 2009 is a mature, robust, full-featured 3D modeling and animation application used by the world's top 3D professional artists and designers. In this course students are first introduced to the 3ds Max User Interface and how to customize it for better understanding and workflow. Students will then learn about the basic 2D tools and how to make simple models in Max, before getting into more in-depth understanding of the 3D modeling tools. The instructor moves on to introduce Lighting, Cameras and Rendering followed by the Materials Editor and Animation tools. Later in the course, the author discusses Particle Systems, Effects and Simulation within 3ds Max and even includes a chapter that introduces Character Rigging.

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Instructor: Sandeep Kulkarni (more by this author)
Instruction: 142 Tutorials - Duration: 12 hrs
First Release: 2009-02-05
Compatitibility: Vista, XP, NT, 2000, 98, Mac OS9, Mac OS X 10.1+
In Stock? Yes - 2-5 days shipping
Price: $124.95 $99.95 ON SALE!
Click Here To Purchase
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Below is content list for all of the lessons included with the Autodesk 3ds Max 2009 Training. Click on the linked lessons to watch Free. You must have Quicktime installed on your computer - if you are using a recent computer, then chances are you already do.
Free Demo Lessons

Introduction
movie image Welcome & Overview
movie image System Requirements
movie image Some New Features in 3ds Max 2009

User Interface (UI)
movie image Overview pt. 1
movie image Overview pt. 2
movie image Transforms & Selections pt. 1
movie image Transforms & Selections pt. 2
movie image Customization of the UI pt. 1
movie image Customization of the UI pt. 2
movie image Preferences

Scene Management
movie image Naming Objects & Renaming Objects
movie image Select by Name Dialog
movie image Layers
movie image Scene Explorer
movie image Selection Sets
movie image Setting the Project Folder
movie image Schematic View


... More lessons below ...

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Different Tools
Mirror
Array
Align
Snapshot

Display Tools
Hiding & Unhiding Objects
Freezing & Unfreezing Objects
Hide by Category & Selection Filters
Some Display Properties
Display Floater

Groups & Cloning
Cloning
Working with Groups pt. 1
Working with Groups pt. 2

3D Primitives & Modifiers
Standard Primitives
Extended Primitives
Doors & Windows
AEC Extended
Stairs
Different Modifiers pt. 1
Different Modifiers pt. 2
Modifier Stack
Configure Modifier Sets

2D Shapes
Different 2D Shapes
2D Shapes as Models
Edit Spline vs. Editable Spline
Loading Background Images
Editing Background Images in Photoshop
Editing 2D Shapes pt. 1
Editing 2D Shapes pt. 2
Editing 2D Shapes pt. 3
Building 3D Objects from 2D Shapes pt. 1
Building 3D Objects from 2D Shapes pt. 2
Lofting pt. 1
Lofting pt. 2
Lofting pt. 3

Polygonal Modeling
Edit Mesh vs. Editable Mesh
Edit Poly vs. Editable Poly
Selection Tools
Soft Selections
Edit Vertices Rollout
Edit Edges Rollout
Edit Borders Rollout
Edit Polygons Rollout pt. 1
Edit Polygons Rollout pt. 2
Edit Geometry Tools pt. 1
Edit Geometry Tools pt. 2
Subdivision Surface Tools
Painting Deformation
TurboSmooth & MeshSmooth
Symmetry
ProBoolean

Introduction to Materials
Basics of the Material Editor
Different Shader Types
Some Shader Parameters
Applying 2D Map Coordinates & Bump Mapping
Applying 3D Maps & Show End Result Toggle
Compositor Maps pt. 1
Compositor Maps pt. 2
Color Modifiers
Other Maps
Displacement Mapping
Material Map Navigator
UVW Mapping pt. 1
UVW Mapping pt. 2
Different Materials pt. 1
Different Materials pt. 2
Different Materials pt. 3
Get Material
Saving Scene Materials & Material Libraries
Put to Scene & Adding Extra Materials
UVW Unwrapping pt. 1
UVW Unwrapping pt. 2
UVW Unwrapping pt. 3
UVW Unwrapping pt. 4

Introduction to Lights
Different Light Types
Light Attributes pt. 1
Light Attributes pt. 2
Light Attributes pt. 3
Shadows & Shadow Attributes

Introduction to Cameras
Different Camera Types & Camera Controls
Camera Parameters
Clipping Planes & Environment Ranges
Safe Frames

Introduction to Rendering
Some Render Settings
Rendering Still vs. Multiple Images
Render Elements
Rendered Frame Window

Animation
Time Configuration
Auto Key / Set Key / Create Key & Pivots
Animating on a Path
Curve Editor & Dope Sheet
Animating Modifiers
Animating Materials
Animating with Controllers
Animating with Constraints

Atmospherics & Effects
Fire Effects
Fog
Volume Fog
Volume Light

Particle Systems & Space Warps
Spray & Snow
Super Spray
PArray
Space Warps pt. 1
Space Warps pt. 2
Introduction to Particle Flow

Video Post Effects
Starfield
Lens Effects Glow
Lens Effects Highlight
Lens Effects Flare
Camera Cutshots

Introduction to Simulation in 3ds Max
Reactor Rigid Bodies & Soft Bodies
Reactor Rope & Water
Cloth Simulation pt. 1
Cloth Simulation pt. 2
Hair Simulation

Introduction to Biped & Bones
Structure for the Biped
Fitting Biped to the Character pt. 1
Fitting Biped to the Character pt. 2
Fitting Biped to the Character pt. 3
Physique
Introduction to Bones
Skin
IK vs. FK
What Else is Possible With Bones & Biped?

Conclusion
Wrap Up
About the Author
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